\frac{\left(\frac{8}{3} \cdot \sin \left(x \cdot 0.5\right)\right) \cdot \sin \left(x \cdot 0.5\right)}{\sin x}\frac{8 \cdot \sin \left(x \cdot 0.5\right)}{\frac{\sin x}{\sin \left(0.5 \cdot x\right)} \cdot 3}double f(double x) {
double r674269 = 8.0;
double r674270 = 3.0;
double r674271 = r674269 / r674270;
double r674272 = x;
double r674273 = 0.5;
double r674274 = r674272 * r674273;
double r674275 = sin(r674274);
double r674276 = r674271 * r674275;
double r674277 = r674276 * r674275;
double r674278 = sin(r674272);
double r674279 = r674277 / r674278;
return r674279;
}
double f(double x) {
double r674280 = 8.0;
double r674281 = x;
double r674282 = 0.5;
double r674283 = r674281 * r674282;
double r674284 = sin(r674283);
double r674285 = r674280 * r674284;
double r674286 = sin(r674281);
double r674287 = r674282 * r674281;
double r674288 = sin(r674287);
double r674289 = r674286 / r674288;
double r674290 = 3.0;
double r674291 = r674289 * r674290;
double r674292 = r674285 / r674291;
return r674292;
}




Bits error versus x
Results
| Original | 15.3 |
|---|---|
| Target | 0.3 |
| Herbie | 0.3 |
Initial program 15.3
rmApplied associate-/l*0.5
Simplified0.5
rmApplied associate-*l/0.3
Applied associate-/l/0.3
Final simplification0.3
herbie shell --seed 2020046 +o rules:numerics
(FPCore (x)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, A"
:precision binary64
:herbie-target
(/ (/ (* 8 (sin (* x 0.5))) 3) (/ (sin x) (sin (* x 0.5))))
(/ (* (* (/ 8 3) (sin (* x 0.5))) (sin (* x 0.5))) (sin x)))