\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{y} - \frac{0.5}{x}double f(double x, double y) {
double r453480 = x;
double r453481 = y;
double r453482 = r453480 - r453481;
double r453483 = 2.0;
double r453484 = r453480 * r453483;
double r453485 = r453484 * r453481;
double r453486 = r453482 / r453485;
return r453486;
}
double f(double x, double y) {
double r453487 = 0.5;
double r453488 = y;
double r453489 = r453487 / r453488;
double r453490 = x;
double r453491 = r453487 / r453490;
double r453492 = r453489 - r453491;
return r453492;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.4 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.4
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020046 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))