Average Error: 15.4 → 0.0
Time: 3.4s
Precision: 64
\[\frac{x + y}{\left(x \cdot 2\right) \cdot y}\]
\[\frac{0.5}{y} + \frac{0.5}{x}\]
\frac{x + y}{\left(x \cdot 2\right) \cdot y}
\frac{0.5}{y} + \frac{0.5}{x}
double f(double x, double y) {
        double r449458 = x;
        double r449459 = y;
        double r449460 = r449458 + r449459;
        double r449461 = 2.0;
        double r449462 = r449458 * r449461;
        double r449463 = r449462 * r449459;
        double r449464 = r449460 / r449463;
        return r449464;
}

double f(double x, double y) {
        double r449465 = 0.5;
        double r449466 = y;
        double r449467 = r449465 / r449466;
        double r449468 = x;
        double r449469 = r449465 / r449468;
        double r449470 = r449467 + r449469;
        return r449470;
}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original15.4
Target0.0
Herbie0.0
\[\frac{0.5}{x} + \frac{0.5}{y}\]

Derivation

  1. Initial program 15.4

    \[\frac{x + y}{\left(x \cdot 2\right) \cdot y}\]
  2. Taylor expanded around 0 0.0

    \[\leadsto \color{blue}{0.5 \cdot \frac{1}{y} + 0.5 \cdot \frac{1}{x}}\]
  3. Simplified0.0

    \[\leadsto \color{blue}{\frac{0.5}{y} + \frac{0.5}{x}}\]
  4. Final simplification0.0

    \[\leadsto \frac{0.5}{y} + \frac{0.5}{x}\]

Reproduce

herbie shell --seed 2020046 +o rules:numerics
(FPCore (x y)
  :name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
  :precision binary64

  :herbie-target
  (+ (/ 0.5 x) (/ 0.5 y))

  (/ (+ x y) (* (* x 2) y)))