\frac{x + y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{y} + \frac{0.5}{x}double f(double x, double y) {
double r449458 = x;
double r449459 = y;
double r449460 = r449458 + r449459;
double r449461 = 2.0;
double r449462 = r449458 * r449461;
double r449463 = r449462 * r449459;
double r449464 = r449460 / r449463;
return r449464;
}
double f(double x, double y) {
double r449465 = 0.5;
double r449466 = y;
double r449467 = r449465 / r449466;
double r449468 = x;
double r449469 = r449465 / r449468;
double r449470 = r449467 + r449469;
return r449470;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.4 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.4
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020046 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2) y)))