\frac{x - y}{z - y} \cdot t\frac{\sqrt[3]{x - y} \cdot \sqrt[3]{x - y}}{\sqrt[3]{z - y} \cdot \sqrt[3]{z - y}} \cdot \left(\frac{\sqrt[3]{x - y}}{\sqrt[3]{z - y}} \cdot t\right)double f(double x, double y, double z, double t) {
double r564229 = x;
double r564230 = y;
double r564231 = r564229 - r564230;
double r564232 = z;
double r564233 = r564232 - r564230;
double r564234 = r564231 / r564233;
double r564235 = t;
double r564236 = r564234 * r564235;
return r564236;
}
double f(double x, double y, double z, double t) {
double r564237 = x;
double r564238 = y;
double r564239 = r564237 - r564238;
double r564240 = cbrt(r564239);
double r564241 = r564240 * r564240;
double r564242 = z;
double r564243 = r564242 - r564238;
double r564244 = cbrt(r564243);
double r564245 = r564244 * r564244;
double r564246 = r564241 / r564245;
double r564247 = r564240 / r564244;
double r564248 = t;
double r564249 = r564247 * r564248;
double r564250 = r564246 * r564249;
return r564250;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.4 |
|---|---|
| Target | 2.3 |
| Herbie | 1.1 |
Initial program 2.4
rmApplied add-cube-cbrt3.4
Applied add-cube-cbrt3.1
Applied times-frac3.1
Applied associate-*l*1.1
Final simplification1.1
herbie shell --seed 2020046 +o rules:numerics
(FPCore (x y z t)
:name "Numeric.Signal.Multichannel:$cput from hsignal-0.2.7.1"
:precision binary64
:herbie-target
(/ t (/ (- z y) (- x y)))
(* (/ (- x y) (- z y)) t))