\left(x + y\right) + z
\left(x + y\right) + z
double f(double x, double y, double z) {
double r41221 = x;
double r41222 = y;
double r41223 = r41221 + r41222;
double r41224 = z;
double r41225 = r41223 + r41224;
return r41225;
}
double f(double x, double y, double z) {
double r41226 = x;
double r41227 = y;
double r41228 = r41226 + r41227;
double r41229 = z;
double r41230 = r41228 + r41229;
return r41230;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020046 +o rules:numerics
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, I"
:precision binary64
(+ (+ x y) z))