x \cdot \cos y - z \cdot \sin y
\left(x \cdot \left(\sqrt[3]{\cos y} \cdot \sqrt[3]{\cos y}\right)\right) \cdot \sqrt[3]{\cos y} - z \cdot \sin ydouble f(double x, double y, double z) {
double r245344 = x;
double r245345 = y;
double r245346 = cos(r245345);
double r245347 = r245344 * r245346;
double r245348 = z;
double r245349 = sin(r245345);
double r245350 = r245348 * r245349;
double r245351 = r245347 - r245350;
return r245351;
}
double f(double x, double y, double z) {
double r245352 = x;
double r245353 = y;
double r245354 = cos(r245353);
double r245355 = cbrt(r245354);
double r245356 = r245355 * r245355;
double r245357 = r245352 * r245356;
double r245358 = r245357 * r245355;
double r245359 = z;
double r245360 = sin(r245353);
double r245361 = r245359 * r245360;
double r245362 = r245358 - r245361;
return r245362;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.4
Applied associate-*r*0.4
Final simplification0.4
herbie shell --seed 2020046
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, A"
:precision binary64
(- (* x (cos y)) (* z (sin y))))