x \cdot \cos y + z \cdot \sin y
\left(x \cdot {\left(e^{\log \left({\left(\cos y\right)}^{2}\right)}\right)}^{\frac{1}{3}}\right) \cdot \sqrt[3]{\cos y} + z \cdot \sin ydouble f(double x, double y, double z) {
double r241909 = x;
double r241910 = y;
double r241911 = cos(r241910);
double r241912 = r241909 * r241911;
double r241913 = z;
double r241914 = sin(r241910);
double r241915 = r241913 * r241914;
double r241916 = r241912 + r241915;
return r241916;
}
double f(double x, double y, double z) {
double r241917 = x;
double r241918 = y;
double r241919 = cos(r241918);
double r241920 = 2.0;
double r241921 = pow(r241919, r241920);
double r241922 = log(r241921);
double r241923 = exp(r241922);
double r241924 = 0.3333333333333333;
double r241925 = pow(r241923, r241924);
double r241926 = r241917 * r241925;
double r241927 = cbrt(r241919);
double r241928 = r241926 * r241927;
double r241929 = z;
double r241930 = sin(r241918);
double r241931 = r241929 * r241930;
double r241932 = r241928 + r241931;
return r241932;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.4
Applied associate-*r*0.4
rmApplied pow1/316.2
Applied pow1/316.2
Applied pow-prod-down0.2
Simplified0.2
rmApplied add-exp-log16.2
Applied pow-exp16.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2020046
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutY from diagrams-lib-1.3.0.3"
:precision binary64
(+ (* x (cos y)) (* z (sin y))))