x \cdot x + y \cdot y
x \cdot x + y \cdot y
double f(double x, double y) {
double r192031 = x;
double r192032 = r192031 * r192031;
double r192033 = y;
double r192034 = r192033 * r192033;
double r192035 = r192032 + r192034;
return r192035;
}
double f(double x, double y) {
double r192036 = x;
double r192037 = r192036 * r192036;
double r192038 = y;
double r192039 = r192038 * r192038;
double r192040 = r192037 + r192039;
return r192040;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020046
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
:precision binary64
(+ (* x x) (* y y)))