\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r217008 = x;
double r217009 = y;
double r217010 = cos(r217009);
double r217011 = r217008 + r217010;
double r217012 = z;
double r217013 = sin(r217009);
double r217014 = r217012 * r217013;
double r217015 = r217011 - r217014;
return r217015;
}
double f(double x, double y, double z) {
double r217016 = x;
double r217017 = y;
double r217018 = cos(r217017);
double r217019 = r217016 + r217018;
double r217020 = z;
double r217021 = sin(r217017);
double r217022 = r217020 * r217021;
double r217023 = r217019 - r217022;
return r217023;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020046
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
:precision binary64
(- (+ x (cos y)) (* z (sin y))))