Average Error: 0.1 → 0.1
Time: 11.9s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r217008 = x;
        double r217009 = y;
        double r217010 = cos(r217009);
        double r217011 = r217008 + r217010;
        double r217012 = z;
        double r217013 = sin(r217009);
        double r217014 = r217012 * r217013;
        double r217015 = r217011 - r217014;
        return r217015;
}

double f(double x, double y, double z) {
        double r217016 = x;
        double r217017 = y;
        double r217018 = cos(r217017);
        double r217019 = r217016 + r217018;
        double r217020 = z;
        double r217021 = sin(r217017);
        double r217022 = r217020 * r217021;
        double r217023 = r217019 - r217022;
        return r217023;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2020046 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  :precision binary64
  (- (+ x (cos y)) (* z (sin y))))