Average Error: 0.1 → 0.1
Time: 8.6s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r186590 = x;
        double r186591 = y;
        double r186592 = sin(r186591);
        double r186593 = r186590 + r186592;
        double r186594 = z;
        double r186595 = cos(r186591);
        double r186596 = r186594 * r186595;
        double r186597 = r186593 + r186596;
        return r186597;
}

double f(double x, double y, double z) {
        double r186598 = x;
        double r186599 = y;
        double r186600 = sin(r186599);
        double r186601 = r186598 + r186600;
        double r186602 = z;
        double r186603 = cos(r186599);
        double r186604 = r186602 * r186603;
        double r186605 = r186601 + r186604;
        return r186605;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2020046 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  :precision binary64
  (+ (+ x (sin y)) (* z (cos y))))