\frac{4 \cdot \left(\left(x - y\right) - z \cdot 0.5\right)}{z}\left(\frac{x - y}{z} - 0.5\right) \cdot 4double f(double x, double y, double z) {
double r949187 = 4.0;
double r949188 = x;
double r949189 = y;
double r949190 = r949188 - r949189;
double r949191 = z;
double r949192 = 0.5;
double r949193 = r949191 * r949192;
double r949194 = r949190 - r949193;
double r949195 = r949187 * r949194;
double r949196 = r949195 / r949191;
return r949196;
}
double f(double x, double y, double z) {
double r949197 = x;
double r949198 = y;
double r949199 = r949197 - r949198;
double r949200 = z;
double r949201 = r949199 / r949200;
double r949202 = 0.5;
double r949203 = r949201 - r949202;
double r949204 = 4.0;
double r949205 = r949203 * r949204;
return r949205;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.1
Simplified0.0
Final simplification0.0
herbie shell --seed 2020046
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, B"
:precision binary64
:herbie-target
(- (* 4 (/ x z)) (+ 2 (* 4 (/ y z))))
(/ (* 4 (- (- x y) (* z 0.5))) z))