\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r730115 = x;
double r730116 = y;
double r730117 = z;
double r730118 = t;
double r730119 = r730117 * r730118;
double r730120 = r730116 - r730119;
double r730121 = r730115 / r730120;
return r730121;
}
double f(double x, double y, double z, double t) {
double r730122 = x;
double r730123 = y;
double r730124 = z;
double r730125 = t;
double r730126 = r730124 * r730125;
double r730127 = r730123 - r730126;
double r730128 = r730122 / r730127;
return r730128;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.9 |
|---|---|
| Target | 1.7 |
| Herbie | 2.9 |
Initial program 2.9
Final simplification2.9
herbie shell --seed 2020046
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))