x - y \cdot z
x - y \cdot z
double f(double x, double y, double z) {
double r822657 = x;
double r822658 = y;
double r822659 = z;
double r822660 = r822658 * r822659;
double r822661 = r822657 - r822660;
return r822661;
}
double f(double x, double y, double z) {
double r822662 = x;
double r822663 = y;
double r822664 = z;
double r822665 = r822663 * r822664;
double r822666 = r822662 - r822665;
return r822666;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020046
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:precision binary64
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))