x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)
\left(x \cdot x - \left(\left(y \cdot 4\right) \cdot z\right) \cdot z\right) - \left(-t\right) \cdot \left(y \cdot 4\right)
double f(double x, double y, double z, double t) {
double r682141 = x;
double r682142 = r682141 * r682141;
double r682143 = y;
double r682144 = 4.0;
double r682145 = r682143 * r682144;
double r682146 = z;
double r682147 = r682146 * r682146;
double r682148 = t;
double r682149 = r682147 - r682148;
double r682150 = r682145 * r682149;
double r682151 = r682142 - r682150;
return r682151;
}
double f(double x, double y, double z, double t) {
double r682152 = x;
double r682153 = r682152 * r682152;
double r682154 = y;
double r682155 = 4.0;
double r682156 = r682154 * r682155;
double r682157 = z;
double r682158 = r682156 * r682157;
double r682159 = r682158 * r682157;
double r682160 = r682153 - r682159;
double r682161 = t;
double r682162 = -r682161;
double r682163 = r682162 * r682156;
double r682164 = r682160 - r682163;
return r682164;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 6.2 |
|---|---|
| Target | 6.2 |
| Herbie | 0.1 |
Initial program 6.2
rmApplied sub-neg6.2
Applied distribute-rgt-in6.2
Applied associate--r+6.2
Simplified6.2
rmApplied associate-*r*0.1
Final simplification0.1
herbie shell --seed 2020046
(FPCore (x y z t)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, B"
:precision binary64
:herbie-target
(- (* x x) (* 4 (* y (- (* z z) t))))
(- (* x x) (* (* y 4) (- (* z z) t))))