\frac{x + y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{x} + \frac{0.5}{y}double f(double x, double y) {
double r408386 = x;
double r408387 = y;
double r408388 = r408386 + r408387;
double r408389 = 2.0;
double r408390 = r408386 * r408389;
double r408391 = r408390 * r408387;
double r408392 = r408388 / r408391;
return r408392;
}
double f(double x, double y) {
double r408393 = 0.5;
double r408394 = x;
double r408395 = r408393 / r408394;
double r408396 = y;
double r408397 = r408393 / r408396;
double r408398 = r408395 + r408397;
return r408398;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.4 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.4
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020046
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2) y)))