\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y
y \cdot \left(x - z\right)
double f(double x, double y, double z) {
double r406145 = x;
double r406146 = y;
double r406147 = r406145 * r406146;
double r406148 = z;
double r406149 = r406146 * r406148;
double r406150 = r406147 - r406149;
double r406151 = r406146 * r406146;
double r406152 = r406150 - r406151;
double r406153 = r406152 + r406151;
return r406153;
}
double f(double x, double y, double z) {
double r406154 = y;
double r406155 = x;
double r406156 = z;
double r406157 = r406155 - r406156;
double r406158 = r406154 * r406157;
return r406158;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.9 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.9
Simplified0.0
Final simplification0.0
herbie shell --seed 2020046
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(* (- x z) y)
(+ (- (- (* x y) (* y z)) (* y y)) (* y y)))