\left(x + y\right) \cdot \left(z + 1\right)
\left(x + y\right) \cdot \left(z + 1\right)
double f(double x, double y, double z) {
double r41898 = x;
double r41899 = y;
double r41900 = r41898 + r41899;
double r41901 = z;
double r41902 = 1.0;
double r41903 = r41901 + r41902;
double r41904 = r41900 * r41903;
return r41904;
}
double f(double x, double y, double z) {
double r41905 = x;
double r41906 = y;
double r41907 = r41905 + r41906;
double r41908 = z;
double r41909 = 1.0;
double r41910 = r41908 + r41909;
double r41911 = r41907 * r41910;
return r41911;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020046
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, G"
:precision binary64
(* (+ x y) (+ z 1)))