\left(x + 1\right) \cdot y - x
\mathsf{fma}\left(x + 1, y, -x\right)double f(double x, double y) {
double r260688 = x;
double r260689 = 1.0;
double r260690 = r260688 + r260689;
double r260691 = y;
double r260692 = r260690 * r260691;
double r260693 = r260692 - r260688;
return r260693;
}
double f(double x, double y) {
double r260694 = x;
double r260695 = 1.0;
double r260696 = r260694 + r260695;
double r260697 = y;
double r260698 = -r260694;
double r260699 = fma(r260696, r260697, r260698);
return r260699;
}



Bits error versus x



Bits error versus y
Initial program 0.0
rmApplied fma-neg0.0
Final simplification0.0
herbie shell --seed 2020046 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.SRGB:transferFunction from colour-2.3.3"
:precision binary64
(- (* (+ x 1) y) x))