\left(\frac{x}{2} + y \cdot x\right) + z\mathsf{fma}\left(x, y, z\right) + \frac{x}{2}double f(double x, double y, double z) {
double r222721 = x;
double r222722 = 2.0;
double r222723 = r222721 / r222722;
double r222724 = y;
double r222725 = r222724 * r222721;
double r222726 = r222723 + r222725;
double r222727 = z;
double r222728 = r222726 + r222727;
return r222728;
}
double f(double x, double y, double z) {
double r222729 = x;
double r222730 = y;
double r222731 = z;
double r222732 = fma(r222729, r222730, r222731);
double r222733 = 2.0;
double r222734 = r222729 / r222733;
double r222735 = r222732 + r222734;
return r222735;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020046 +o rules:numerics
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2) (* y x)) z))