x \cdot \cos y - z \cdot \sin y
\left(x \cdot \left(\sqrt[3]{\cos y} \cdot \sqrt[3]{\cos y}\right)\right) \cdot \sqrt[3]{\cos y} - z \cdot \sin ydouble f(double x, double y, double z) {
double r208807 = x;
double r208808 = y;
double r208809 = cos(r208808);
double r208810 = r208807 * r208809;
double r208811 = z;
double r208812 = sin(r208808);
double r208813 = r208811 * r208812;
double r208814 = r208810 - r208813;
return r208814;
}
double f(double x, double y, double z) {
double r208815 = x;
double r208816 = y;
double r208817 = cos(r208816);
double r208818 = cbrt(r208817);
double r208819 = r208818 * r208818;
double r208820 = r208815 * r208819;
double r208821 = r208820 * r208818;
double r208822 = z;
double r208823 = sin(r208816);
double r208824 = r208822 * r208823;
double r208825 = r208821 - r208824;
return r208825;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.4
Applied associate-*r*0.4
Final simplification0.4
herbie shell --seed 2020046 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, A"
:precision binary64
(- (* x (cos y)) (* z (sin y))))