x \cdot x + y \cdot y
\mathsf{fma}\left(x, x, y \cdot y\right)double f(double x, double y) {
double r145317 = x;
double r145318 = r145317 * r145317;
double r145319 = y;
double r145320 = r145319 * r145319;
double r145321 = r145318 + r145320;
return r145321;
}
double f(double x, double y) {
double r145322 = x;
double r145323 = y;
double r145324 = r145323 * r145323;
double r145325 = fma(r145322, r145322, r145324);
return r145325;
}



Bits error versus x



Bits error versus y
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020046 +o rules:numerics
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
:precision binary64
(+ (* x x) (* y y)))