Average Error: 0.1 → 0.3
Time: 4.5s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - \left(\sqrt[3]{z} \cdot \left(\sqrt[3]{\sin y} \cdot \sqrt[3]{z \cdot \sin y}\right)\right) \cdot \sqrt[3]{z \cdot \sin y}\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - \left(\sqrt[3]{z} \cdot \left(\sqrt[3]{\sin y} \cdot \sqrt[3]{z \cdot \sin y}\right)\right) \cdot \sqrt[3]{z \cdot \sin y}
double f(double x, double y, double z) {
        double r163682 = x;
        double r163683 = y;
        double r163684 = cos(r163683);
        double r163685 = r163682 + r163684;
        double r163686 = z;
        double r163687 = sin(r163683);
        double r163688 = r163686 * r163687;
        double r163689 = r163685 - r163688;
        return r163689;
}

double f(double x, double y, double z) {
        double r163690 = x;
        double r163691 = y;
        double r163692 = cos(r163691);
        double r163693 = r163690 + r163692;
        double r163694 = z;
        double r163695 = cbrt(r163694);
        double r163696 = sin(r163691);
        double r163697 = cbrt(r163696);
        double r163698 = r163694 * r163696;
        double r163699 = cbrt(r163698);
        double r163700 = r163697 * r163699;
        double r163701 = r163695 * r163700;
        double r163702 = r163701 * r163699;
        double r163703 = r163693 - r163702;
        return r163703;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Using strategy rm
  3. Applied add-cube-cbrt0.3

    \[\leadsto \left(x + \cos y\right) - \color{blue}{\left(\sqrt[3]{z \cdot \sin y} \cdot \sqrt[3]{z \cdot \sin y}\right) \cdot \sqrt[3]{z \cdot \sin y}}\]
  4. Using strategy rm
  5. Applied cbrt-prod0.3

    \[\leadsto \left(x + \cos y\right) - \left(\color{blue}{\left(\sqrt[3]{z} \cdot \sqrt[3]{\sin y}\right)} \cdot \sqrt[3]{z \cdot \sin y}\right) \cdot \sqrt[3]{z \cdot \sin y}\]
  6. Applied associate-*l*0.3

    \[\leadsto \left(x + \cos y\right) - \color{blue}{\left(\sqrt[3]{z} \cdot \left(\sqrt[3]{\sin y} \cdot \sqrt[3]{z \cdot \sin y}\right)\right)} \cdot \sqrt[3]{z \cdot \sin y}\]
  7. Final simplification0.3

    \[\leadsto \left(x + \cos y\right) - \left(\sqrt[3]{z} \cdot \left(\sqrt[3]{\sin y} \cdot \sqrt[3]{z \cdot \sin y}\right)\right) \cdot \sqrt[3]{z \cdot \sin y}\]

Reproduce

herbie shell --seed 2020046 +o rules:numerics
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  :precision binary64
  (- (+ x (cos y)) (* z (sin y))))