x \cdot \left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) + y \cdot 5
\mathsf{fma}\left(y + z, x + x, \mathsf{fma}\left(5, y, t \cdot x\right)\right)double f(double x, double y, double z, double t) {
double r139235 = x;
double r139236 = y;
double r139237 = z;
double r139238 = r139236 + r139237;
double r139239 = r139238 + r139237;
double r139240 = r139239 + r139236;
double r139241 = t;
double r139242 = r139240 + r139241;
double r139243 = r139235 * r139242;
double r139244 = 5.0;
double r139245 = r139236 * r139244;
double r139246 = r139243 + r139245;
return r139246;
}
double f(double x, double y, double z, double t) {
double r139247 = y;
double r139248 = z;
double r139249 = r139247 + r139248;
double r139250 = x;
double r139251 = r139250 + r139250;
double r139252 = 5.0;
double r139253 = t;
double r139254 = r139253 * r139250;
double r139255 = fma(r139252, r139247, r139254);
double r139256 = fma(r139249, r139251, r139255);
return r139256;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Initial program 0.1
Simplified0.1
Taylor expanded around 0 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2020046 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, B"
:precision binary64
(+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5)))