x + \left(y \cdot z\right) \cdot z
x + \left(y \cdot z\right) \cdot z
double f(double x, double y, double z) {
double r16894 = x;
double r16895 = y;
double r16896 = z;
double r16897 = r16895 * r16896;
double r16898 = r16897 * r16896;
double r16899 = r16894 + r16898;
return r16899;
}
double f(double x, double y, double z) {
double r16900 = x;
double r16901 = y;
double r16902 = z;
double r16903 = r16901 * r16902;
double r16904 = r16903 * r16902;
double r16905 = r16900 + r16904;
return r16905;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020046 +o rules:numerics
(FPCore (x y z)
:name "Statistics.Sample:robustSumVarWeighted from math-functions-0.1.5.2"
:precision binary64
(+ x (* (* y z) z)))