x + y \cdot \left(z + x\right)
\mathsf{fma}\left(y, z + x, x\right)double f(double x, double y, double z) {
double r121644 = x;
double r121645 = y;
double r121646 = z;
double r121647 = r121646 + r121644;
double r121648 = r121645 * r121647;
double r121649 = r121644 + r121648;
return r121649;
}
double f(double x, double y, double z) {
double r121650 = y;
double r121651 = z;
double r121652 = x;
double r121653 = r121651 + r121652;
double r121654 = fma(r121650, r121653, r121652);
return r121654;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020046 +o rules:numerics
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))