x \cdot \left(y + 1\right)
\mathsf{fma}\left(x, y, x \cdot 1\right)double f(double x, double y) {
double r823346 = x;
double r823347 = y;
double r823348 = 1.0;
double r823349 = r823347 + r823348;
double r823350 = r823346 * r823349;
return r823350;
}
double f(double x, double y) {
double r823351 = x;
double r823352 = y;
double r823353 = 1.0;
double r823354 = r823351 * r823353;
double r823355 = fma(r823351, r823352, r823354);
return r823355;
}




Bits error versus x




Bits error versus y
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0 |
Initial program 0.0
rmApplied distribute-lft-in0.0
rmApplied fma-def0
Final simplification0
herbie shell --seed 2020046 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ x (* x y))
(* x (+ y 1)))