\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\mathsf{hypot}\left(\frac{z}{t}, \frac{x}{y}\right) \cdot \left(\sqrt{\mathsf{hypot}\left(\frac{z}{t}, \frac{x}{y}\right)} \cdot \sqrt{\mathsf{hypot}\left(\frac{z}{t}, \frac{x}{y}\right)}\right)double f(double x, double y, double z, double t) {
double r597587 = x;
double r597588 = r597587 * r597587;
double r597589 = y;
double r597590 = r597589 * r597589;
double r597591 = r597588 / r597590;
double r597592 = z;
double r597593 = r597592 * r597592;
double r597594 = t;
double r597595 = r597594 * r597594;
double r597596 = r597593 / r597595;
double r597597 = r597591 + r597596;
return r597597;
}
double f(double x, double y, double z, double t) {
double r597598 = z;
double r597599 = t;
double r597600 = r597598 / r597599;
double r597601 = x;
double r597602 = y;
double r597603 = r597601 / r597602;
double r597604 = hypot(r597600, r597603);
double r597605 = sqrt(r597604);
double r597606 = r597605 * r597605;
double r597607 = r597604 * r597606;
return r597607;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 33.7 |
|---|---|
| Target | 0.4 |
| Herbie | 0.6 |
Initial program 33.7
Simplified19.2
rmApplied add-sqr-sqrt19.2
Simplified19.2
Simplified0.4
rmApplied add-sqr-sqrt0.6
Final simplification0.6
herbie shell --seed 2020046 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
:precision binary64
:herbie-target
(+ (pow (/ x y) 2) (pow (/ z t) 2))
(+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))