2 \cdot \left(x \cdot x - x \cdot y\right)
x \cdot \left(\left(x - y\right) \cdot 2\right)
double f(double x, double y) {
double r505672 = 2.0;
double r505673 = x;
double r505674 = r505673 * r505673;
double r505675 = y;
double r505676 = r505673 * r505675;
double r505677 = r505674 - r505676;
double r505678 = r505672 * r505677;
return r505678;
}
double f(double x, double y) {
double r505679 = x;
double r505680 = y;
double r505681 = r505679 - r505680;
double r505682 = 2.0;
double r505683 = r505681 * r505682;
double r505684 = r505679 * r505683;
return r505684;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
rmApplied associate-*l*0.0
Final simplification0.0
herbie shell --seed 2020046 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(* (* x 2) (- x y))
(* 2 (- (* x x) (* x y))))