Average Error: 15.4 → 0.0
Time: 1.1s
Precision: 64
\[\frac{x - y}{\left(x \cdot 2\right) \cdot y}\]
\[\frac{1}{2 \cdot y} - \frac{1}{x \cdot 2}\]
\frac{x - y}{\left(x \cdot 2\right) \cdot y}
\frac{1}{2 \cdot y} - \frac{1}{x \cdot 2}
double f(double x, double y) {
        double r490745 = x;
        double r490746 = y;
        double r490747 = r490745 - r490746;
        double r490748 = 2.0;
        double r490749 = r490745 * r490748;
        double r490750 = r490749 * r490746;
        double r490751 = r490747 / r490750;
        return r490751;
}

double f(double x, double y) {
        double r490752 = 1.0;
        double r490753 = 2.0;
        double r490754 = y;
        double r490755 = r490753 * r490754;
        double r490756 = r490752 / r490755;
        double r490757 = x;
        double r490758 = r490757 * r490753;
        double r490759 = r490752 / r490758;
        double r490760 = r490756 - r490759;
        return r490760;
}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original15.4
Target0.0
Herbie0.0
\[\frac{0.5}{y} - \frac{0.5}{x}\]

Derivation

  1. Initial program 15.4

    \[\frac{x - y}{\left(x \cdot 2\right) \cdot y}\]
  2. Using strategy rm
  3. Applied div-sub15.4

    \[\leadsto \color{blue}{\frac{x}{\left(x \cdot 2\right) \cdot y} - \frac{y}{\left(x \cdot 2\right) \cdot y}}\]
  4. Simplified11.6

    \[\leadsto \color{blue}{\frac{1}{2 \cdot y}} - \frac{y}{\left(x \cdot 2\right) \cdot y}\]
  5. Simplified0.0

    \[\leadsto \frac{1}{2 \cdot y} - \color{blue}{\frac{1}{x \cdot 2}}\]
  6. Final simplification0.0

    \[\leadsto \frac{1}{2 \cdot y} - \frac{1}{x \cdot 2}\]

Reproduce

herbie shell --seed 2020046 +o rules:numerics
(FPCore (x y)
  :name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
  :precision binary64

  :herbie-target
  (- (/ 0.5 y) (/ 0.5 x))

  (/ (- x y) (* (* x 2) y)))