\left(x + y\right) \cdot \left(z + 1\right)
\left(x + y\right) \cdot \left(z + 1\right)
double f(double x, double y, double z) {
double r19831 = x;
double r19832 = y;
double r19833 = r19831 + r19832;
double r19834 = z;
double r19835 = 1.0;
double r19836 = r19834 + r19835;
double r19837 = r19833 * r19836;
return r19837;
}
double f(double x, double y, double z) {
double r19838 = x;
double r19839 = y;
double r19840 = r19838 + r19839;
double r19841 = z;
double r19842 = 1.0;
double r19843 = r19841 + r19842;
double r19844 = r19840 * r19843;
return r19844;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020046 +o rules:numerics
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, G"
:precision binary64
(* (+ x y) (+ z 1)))