x \cdot \cos y - z \cdot \sin y
\left(x \cdot \left(\sqrt[3]{\cos y} \cdot \sqrt[3]{\cos y}\right)\right) \cdot \sqrt[3]{\cos y} - z \cdot \sin ydouble f(double x, double y, double z) {
double r289478 = x;
double r289479 = y;
double r289480 = cos(r289479);
double r289481 = r289478 * r289480;
double r289482 = z;
double r289483 = sin(r289479);
double r289484 = r289482 * r289483;
double r289485 = r289481 - r289484;
return r289485;
}
double f(double x, double y, double z) {
double r289486 = x;
double r289487 = y;
double r289488 = cos(r289487);
double r289489 = cbrt(r289488);
double r289490 = r289489 * r289489;
double r289491 = r289486 * r289490;
double r289492 = r289491 * r289489;
double r289493 = z;
double r289494 = sin(r289487);
double r289495 = r289493 * r289494;
double r289496 = r289492 - r289495;
return r289496;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.4
Applied associate-*r*0.4
Final simplification0.4
herbie shell --seed 2020046
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, A"
:precision binary64
(- (* x (cos y)) (* z (sin y))))