x \cdot \cos y + z \cdot \sin y
\left(x \cdot {\left(e^{\log \left({\left(\cos y\right)}^{2}\right)}\right)}^{\frac{1}{3}}\right) \cdot \sqrt[3]{\cos y} + z \cdot \sin ydouble f(double x, double y, double z) {
double r269336 = x;
double r269337 = y;
double r269338 = cos(r269337);
double r269339 = r269336 * r269338;
double r269340 = z;
double r269341 = sin(r269337);
double r269342 = r269340 * r269341;
double r269343 = r269339 + r269342;
return r269343;
}
double f(double x, double y, double z) {
double r269344 = x;
double r269345 = y;
double r269346 = cos(r269345);
double r269347 = 2.0;
double r269348 = pow(r269346, r269347);
double r269349 = log(r269348);
double r269350 = exp(r269349);
double r269351 = 0.3333333333333333;
double r269352 = pow(r269350, r269351);
double r269353 = r269344 * r269352;
double r269354 = cbrt(r269346);
double r269355 = r269353 * r269354;
double r269356 = z;
double r269357 = sin(r269345);
double r269358 = r269356 * r269357;
double r269359 = r269355 + r269358;
return r269359;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.4
Applied associate-*r*0.4
rmApplied pow1/316.2
Applied pow1/316.2
Applied pow-prod-down0.2
Simplified0.2
rmApplied add-exp-log16.2
Applied pow-exp16.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2020046
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutY from diagrams-lib-1.3.0.3"
:precision binary64
(+ (* x (cos y)) (* z (sin y))))