x \cdot x + y \cdot y
x \cdot x + y \cdot y
double f(double x, double y) {
double r166496 = x;
double r166497 = r166496 * r166496;
double r166498 = y;
double r166499 = r166498 * r166498;
double r166500 = r166497 + r166499;
return r166500;
}
double f(double x, double y) {
double r166501 = x;
double r166502 = r166501 * r166501;
double r166503 = y;
double r166504 = r166503 * r166503;
double r166505 = r166502 + r166504;
return r166505;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020046
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
:precision binary64
(+ (* x x) (* y y)))