x \cdot x + 1
x \cdot x + 1
double f(double x) {
double r161477 = x;
double r161478 = r161477 * r161477;
double r161479 = 1.0;
double r161480 = r161478 + r161479;
return r161480;
}
double f(double x) {
double r161481 = x;
double r161482 = r161481 * r161481;
double r161483 = 1.0;
double r161484 = r161482 + r161483;
return r161484;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020046
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
:precision binary64
(+ (* x x) 1))