\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r246437 = x;
double r246438 = y;
double r246439 = cos(r246438);
double r246440 = r246437 + r246439;
double r246441 = z;
double r246442 = sin(r246438);
double r246443 = r246441 * r246442;
double r246444 = r246440 - r246443;
return r246444;
}
double f(double x, double y, double z) {
double r246445 = x;
double r246446 = y;
double r246447 = cos(r246446);
double r246448 = r246445 + r246447;
double r246449 = z;
double r246450 = sin(r246446);
double r246451 = r246449 * r246450;
double r246452 = r246448 - r246451;
return r246452;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020046
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
:precision binary64
(- (+ x (cos y)) (* z (sin y))))