\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
double r166324 = x;
double r166325 = y;
double r166326 = sin(r166325);
double r166327 = r166324 + r166326;
double r166328 = z;
double r166329 = cos(r166325);
double r166330 = r166328 * r166329;
double r166331 = r166327 + r166330;
return r166331;
}
double f(double x, double y, double z) {
double r166332 = x;
double r166333 = y;
double r166334 = sin(r166333);
double r166335 = r166332 + r166334;
double r166336 = z;
double r166337 = cos(r166333);
double r166338 = r166336 * r166337;
double r166339 = r166335 + r166338;
return r166339;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020046
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
:precision binary64
(+ (+ x (sin y)) (* z (cos y))))