Average Error: 0.1 → 0.1
Time: 5.1s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r166324 = x;
        double r166325 = y;
        double r166326 = sin(r166325);
        double r166327 = r166324 + r166326;
        double r166328 = z;
        double r166329 = cos(r166325);
        double r166330 = r166328 * r166329;
        double r166331 = r166327 + r166330;
        return r166331;
}

double f(double x, double y, double z) {
        double r166332 = x;
        double r166333 = y;
        double r166334 = sin(r166333);
        double r166335 = r166332 + r166334;
        double r166336 = z;
        double r166337 = cos(r166333);
        double r166338 = r166336 * r166337;
        double r166339 = r166335 + r166338;
        return r166339;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2020046 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  :precision binary64
  (+ (+ x (sin y)) (* z (cos y))))