Average Error: 0.1 → 0.1
Time: 3.6s
Precision: 64
\[x \cdot \left(y + z\right) + z \cdot 5\]
\[y \cdot x + z \cdot \left(x + 5\right)\]
x \cdot \left(y + z\right) + z \cdot 5
y \cdot x + z \cdot \left(x + 5\right)
double f(double x, double y, double z) {
        double r546472 = x;
        double r546473 = y;
        double r546474 = z;
        double r546475 = r546473 + r546474;
        double r546476 = r546472 * r546475;
        double r546477 = 5.0;
        double r546478 = r546474 * r546477;
        double r546479 = r546476 + r546478;
        return r546479;
}

double f(double x, double y, double z) {
        double r546480 = y;
        double r546481 = x;
        double r546482 = r546480 * r546481;
        double r546483 = z;
        double r546484 = 5.0;
        double r546485 = r546481 + r546484;
        double r546486 = r546483 * r546485;
        double r546487 = r546482 + r546486;
        return r546487;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.1
Target0.1
Herbie0.1
\[\left(x + 5\right) \cdot z + x \cdot y\]

Derivation

  1. Initial program 0.1

    \[x \cdot \left(y + z\right) + z \cdot 5\]
  2. Using strategy rm
  3. Applied distribute-rgt-in0.1

    \[\leadsto \color{blue}{\left(y \cdot x + z \cdot x\right)} + z \cdot 5\]
  4. Applied associate-+l+0.1

    \[\leadsto \color{blue}{y \cdot x + \left(z \cdot x + z \cdot 5\right)}\]
  5. Simplified0.1

    \[\leadsto y \cdot x + \color{blue}{z \cdot \left(x + 5\right)}\]
  6. Final simplification0.1

    \[\leadsto y \cdot x + z \cdot \left(x + 5\right)\]

Reproduce

herbie shell --seed 2020046 
(FPCore (x y z)
  :name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, C"
  :precision binary64

  :herbie-target
  (+ (* (+ x 5) z) (* x y))

  (+ (* x (+ y z)) (* z 5)))