Average Error: 0.0 → 0.0
Time: 630.0ms
Precision: 64
\[2 \cdot \left(x \cdot x + x \cdot y\right)\]
\[x \cdot \left(\left(x + y\right) \cdot 2\right)\]
2 \cdot \left(x \cdot x + x \cdot y\right)
x \cdot \left(\left(x + y\right) \cdot 2\right)
double f(double x, double y) {
        double r685042 = 2.0;
        double r685043 = x;
        double r685044 = r685043 * r685043;
        double r685045 = y;
        double r685046 = r685043 * r685045;
        double r685047 = r685044 + r685046;
        double r685048 = r685042 * r685047;
        return r685048;
}

double f(double x, double y) {
        double r685049 = x;
        double r685050 = y;
        double r685051 = r685049 + r685050;
        double r685052 = 2.0;
        double r685053 = r685051 * r685052;
        double r685054 = r685049 * r685053;
        return r685054;
}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.0
Target0.0
Herbie0.0
\[\left(x \cdot 2\right) \cdot \left(x + y\right)\]

Derivation

  1. Initial program 0.0

    \[2 \cdot \left(x \cdot x + x \cdot y\right)\]
  2. Simplified0.0

    \[\leadsto \color{blue}{\left(x \cdot \left(x + y\right)\right) \cdot 2}\]
  3. Using strategy rm
  4. Applied associate-*l*0.0

    \[\leadsto \color{blue}{x \cdot \left(\left(x + y\right) \cdot 2\right)}\]
  5. Final simplification0.0

    \[\leadsto x \cdot \left(\left(x + y\right) \cdot 2\right)\]

Reproduce

herbie shell --seed 2020046 
(FPCore (x y)
  :name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, B"
  :precision binary64

  :herbie-target
  (* (* x 2) (+ x y))

  (* 2 (+ (* x x) (* x y))))