\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{1}{2 \cdot y} - \frac{1}{x \cdot 2}double f(double x, double y) {
double r500443 = x;
double r500444 = y;
double r500445 = r500443 - r500444;
double r500446 = 2.0;
double r500447 = r500443 * r500446;
double r500448 = r500447 * r500444;
double r500449 = r500445 / r500448;
return r500449;
}
double f(double x, double y) {
double r500450 = 1.0;
double r500451 = 2.0;
double r500452 = y;
double r500453 = r500451 * r500452;
double r500454 = r500450 / r500453;
double r500455 = x;
double r500456 = r500455 * r500451;
double r500457 = r500450 / r500456;
double r500458 = r500454 - r500457;
return r500458;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.4 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.4
rmApplied div-sub15.4
Simplified11.6
Simplified0.0
Final simplification0.0
herbie shell --seed 2020046
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))