\frac{x + y}{\left(x \cdot 2\right) \cdot y}0.5 \cdot \left(\frac{1}{y} + \frac{1}{x}\right)double f(double x, double y) {
double r684308 = x;
double r684309 = y;
double r684310 = r684308 + r684309;
double r684311 = 2.0;
double r684312 = r684308 * r684311;
double r684313 = r684312 * r684309;
double r684314 = r684310 / r684313;
return r684314;
}
double f(double x, double y) {
double r684315 = 0.5;
double r684316 = 1.0;
double r684317 = y;
double r684318 = r684316 / r684317;
double r684319 = x;
double r684320 = r684316 / r684319;
double r684321 = r684318 + r684320;
double r684322 = r684315 * r684321;
return r684322;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.4 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.4
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020046
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2) y)))