x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r209139 = x;
double r209140 = 2.0;
double r209141 = r209139 * r209140;
double r209142 = y;
double r209143 = r209141 - r209142;
return r209143;
}
double f(double x, double y) {
double r209144 = x;
double r209145 = 2.0;
double r209146 = r209144 * r209145;
double r209147 = y;
double r209148 = r209146 - r209147;
return r209148;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2020045 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2) y))