x \cdot \left(1 - y\right)
1 \cdot x + \left(-y\right) \cdot x
double f(double x, double y) {
double r250346 = x;
double r250347 = 1.0;
double r250348 = y;
double r250349 = r250347 - r250348;
double r250350 = r250346 * r250349;
return r250350;
}
double f(double x, double y) {
double r250351 = 1.0;
double r250352 = x;
double r250353 = r250351 * r250352;
double r250354 = y;
double r250355 = -r250354;
double r250356 = r250355 * r250352;
double r250357 = r250353 + r250356;
return r250357;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
rmApplied sub-neg0.0
Applied distribute-lft-in0.0
Simplified0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020045 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, H"
:precision binary64
(* x (- 1 y)))