\left(\frac{x}{2} + y \cdot x\right) + z\mathsf{fma}\left(x, y, \frac{x}{2}\right) + zdouble f(double x, double y, double z) {
double r208119 = x;
double r208120 = 2.0;
double r208121 = r208119 / r208120;
double r208122 = y;
double r208123 = r208122 * r208119;
double r208124 = r208121 + r208123;
double r208125 = z;
double r208126 = r208124 + r208125;
return r208126;
}
double f(double x, double y, double z) {
double r208127 = x;
double r208128 = y;
double r208129 = 2.0;
double r208130 = r208127 / r208129;
double r208131 = fma(r208127, r208128, r208130);
double r208132 = z;
double r208133 = r208131 + r208132;
return r208133;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020045 +o rules:numerics
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2) (* y x)) z))