x + \left(y - x\right) \cdot z
\mathsf{fma}\left(z, y - x, x\right)double f(double x, double y, double z) {
double r199842 = x;
double r199843 = y;
double r199844 = r199843 - r199842;
double r199845 = z;
double r199846 = r199844 * r199845;
double r199847 = r199842 + r199846;
return r199847;
}
double f(double x, double y, double z) {
double r199848 = z;
double r199849 = y;
double r199850 = x;
double r199851 = r199849 - r199850;
double r199852 = fma(r199848, r199851, r199850);
return r199852;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020045 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ x (* (- y x) z)))