Average Error: 0.0 → 0.0
Time: 3.3s
Precision: 64
\[x + \left(y - x\right) \cdot z\]
\[\mathsf{fma}\left(z, y - x, x\right)\]
x + \left(y - x\right) \cdot z
\mathsf{fma}\left(z, y - x, x\right)
double f(double x, double y, double z) {
        double r199842 = x;
        double r199843 = y;
        double r199844 = r199843 - r199842;
        double r199845 = z;
        double r199846 = r199844 * r199845;
        double r199847 = r199842 + r199846;
        return r199847;
}

double f(double x, double y, double z) {
        double r199848 = z;
        double r199849 = y;
        double r199850 = x;
        double r199851 = r199849 - r199850;
        double r199852 = fma(r199848, r199851, r199850);
        return r199852;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Derivation

  1. Initial program 0.0

    \[x + \left(y - x\right) \cdot z\]
  2. Simplified0.0

    \[\leadsto \color{blue}{\mathsf{fma}\left(z, y - x, x\right)}\]
  3. Final simplification0.0

    \[\leadsto \mathsf{fma}\left(z, y - x, x\right)\]

Reproduce

herbie shell --seed 2020045 +o rules:numerics
(FPCore (x y z)
  :name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
  :precision binary64
  (+ x (* (- y x) z)))