x \cdot \cos y + z \cdot \sin y
\left(x \cdot \sqrt[3]{{\left(\cos y\right)}^{2}}\right) \cdot \sqrt[3]{\cos y} + z \cdot \sin ydouble f(double x, double y, double z) {
double r204627 = x;
double r204628 = y;
double r204629 = cos(r204628);
double r204630 = r204627 * r204629;
double r204631 = z;
double r204632 = sin(r204628);
double r204633 = r204631 * r204632;
double r204634 = r204630 + r204633;
return r204634;
}
double f(double x, double y, double z) {
double r204635 = x;
double r204636 = y;
double r204637 = cos(r204636);
double r204638 = 2.0;
double r204639 = pow(r204637, r204638);
double r204640 = cbrt(r204639);
double r204641 = r204635 * r204640;
double r204642 = cbrt(r204637);
double r204643 = r204641 * r204642;
double r204644 = z;
double r204645 = sin(r204636);
double r204646 = r204644 * r204645;
double r204647 = r204643 + r204646;
return r204647;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.4
Applied associate-*r*0.4
rmApplied cbrt-unprod0.3
Simplified0.3
Final simplification0.3
herbie shell --seed 2020045 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutY from diagrams-lib-1.3.0.3"
:precision binary64
(+ (* x (cos y)) (* z (sin y))))