x \cdot x + 1
\mathsf{fma}\left(x, x, 1\right)double f(double x) {
double r164052 = x;
double r164053 = r164052 * r164052;
double r164054 = 1.0;
double r164055 = r164053 + r164054;
return r164055;
}
double f(double x) {
double r164056 = x;
double r164057 = 1.0;
double r164058 = fma(r164056, r164056, r164057);
return r164058;
}



Bits error versus x
Initial program 0.0
Simplified0
Final simplification0
herbie shell --seed 2020045 +o rules:numerics
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
:precision binary64
(+ (* x x) 1))