\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r180212 = x;
double r180213 = y;
double r180214 = cos(r180213);
double r180215 = r180212 + r180214;
double r180216 = z;
double r180217 = sin(r180213);
double r180218 = r180216 * r180217;
double r180219 = r180215 - r180218;
return r180219;
}
double f(double x, double y, double z) {
double r180220 = x;
double r180221 = y;
double r180222 = cos(r180221);
double r180223 = r180220 + r180222;
double r180224 = z;
double r180225 = sin(r180221);
double r180226 = r180224 * r180225;
double r180227 = r180223 - r180226;
return r180227;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020045 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
:precision binary64
(- (+ x (cos y)) (* z (sin y))))