x \cdot y + \left(x - 1\right) \cdot z
\mathsf{fma}\left(x, y, \left(x - 1\right) \cdot z\right)double f(double x, double y, double z) {
double r163914 = x;
double r163915 = y;
double r163916 = r163914 * r163915;
double r163917 = 1.0;
double r163918 = r163914 - r163917;
double r163919 = z;
double r163920 = r163918 * r163919;
double r163921 = r163916 + r163920;
return r163921;
}
double f(double x, double y, double z) {
double r163922 = x;
double r163923 = y;
double r163924 = 1.0;
double r163925 = r163922 - r163924;
double r163926 = z;
double r163927 = r163925 * r163926;
double r163928 = fma(r163922, r163923, r163927);
return r163928;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020045 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1) z)))