\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\mathsf{fma}\left(3, x, \mathsf{fma}\left(y, 2, z\right)\right)double f(double x, double y, double z) {
double r162971 = x;
double r162972 = y;
double r162973 = r162971 + r162972;
double r162974 = r162973 + r162972;
double r162975 = r162974 + r162971;
double r162976 = z;
double r162977 = r162975 + r162976;
double r162978 = r162977 + r162971;
return r162978;
}
double f(double x, double y, double z) {
double r162979 = 3.0;
double r162980 = x;
double r162981 = y;
double r162982 = 2.0;
double r162983 = z;
double r162984 = fma(r162981, r162982, r162983);
double r162985 = fma(r162979, r162980, r162984);
return r162985;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Taylor expanded around 0 0.1
Simplified0.0
Final simplification0.0
herbie shell --seed 2020045 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendInside from plot-0.2.3.4"
:precision binary64
(+ (+ (+ (+ (+ x y) y) x) z) x))