x + y \cdot \left(z + x\right)
\mathsf{fma}\left(z + x, y, x\right)double f(double x, double y, double z) {
double r126746 = x;
double r126747 = y;
double r126748 = z;
double r126749 = r126748 + r126746;
double r126750 = r126747 * r126749;
double r126751 = r126746 + r126750;
return r126751;
}
double f(double x, double y, double z) {
double r126752 = z;
double r126753 = x;
double r126754 = r126752 + r126753;
double r126755 = y;
double r126756 = fma(r126754, r126755, r126753);
return r126756;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020045 +o rules:numerics
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))